Violence And Gaming Essay Research Paper Violence

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Violence And Gaming Essay, Research Paper Violence and Gaming The current use of gaming as an alternative form of making money on reservations may have negative effects on tribal communities. For instance, many who oppose gaming say that casinos are also a factor with crime. In addition, the issue of gaming itself is an occasional source of conflict among tribe members, conflict that in the past has erupted into violence between other people. This conflict involves concern over the impact gaming might have upon Indians. Some people are worried that the Indians money is not being handled very well. Things that have taken place in the Elem Indian Colony in Lake County, California increase the possibility of violence on reservations that have casinos. For many tribes, gaming is

a chance for other sorts of income in the face of losing money, the traditional source of cash on most reservations where natural resources are not very likely and lack of funds discourages private investment. The implications of partial sovereignty allotted to reservation Indians were initially realized in 1979 when the Seminoles opened the first high-stakes bingo hall on a Florida reservation. Following a series of trials favoring gaming on reservations, the Indian Gaming Regulatory Act of 1988 caused the present situation of Indian gambling initiatives. According to the National Indian Gaming Commission, approximately one third of federally recognized Indian tribes in the US have negotiated agreements to run casinos, over a hundred of which are currently at work. These

casinos, along with other gambling operations, generated close to $4 billion in gross revenues last year. While gaming has produced a lot of money for a number of tribes as well as the communities surrounding their reservations, it has caused other effects as well. First, some have claimed that gaming results in increased crime. Second, there have been several instances of intratribal violence linked to disagreements of gaming. Even without gaming, reservations experience crime rates significantly higher than the national averages. In one of many, 15.4 homicides are reported among every 100,000 Native Americans every year, where only 9 homicides occur for every 100,000 US residents in general. Whether crime rates such as this have increased since the era of gaming began is

presently being debated. A 1992 study of the effects of casinos on one Lower Sioux reservation in Minnesota suggests that crime – including drug use and domestic violence – increased significantly after gaming started. One such person is Genevieve Jackson, a council member of Shiprock Navajo reservation in Arizona, who claims that casinos are associated with “increased family violence and child abuse.” Others worry about the possibility of violent theft of cash-carrying gamblers, while still others fear organized crime activity. In California, at least two tribal leaders have been murdered after claiming that Indians were not receiving a fair share of profits from casinos run with the help of outsiders. Nevertheless, many disagree that gambling is tied to increased

violent crime. Federal authorities that deal with crime on reservations, such as the FBI and US attorneys, have reported no increase in violence related to casinos. Richard Hill, Chairman of the National Indian Gaming Association (NIGA), corroborated this assessment last month when he addressed the House Judiciary Committee, asserting that tribes are actually experiencing a decrease in crime. He explained this decrease as resulting from fewer crimes being committed “which spring from poverty, unemployment, alcoholism, and despair.” Although it might be too soon to gauge the effect gaming will have on crime in general, there have been several outstanding occasions on which the very issue of gaming itself has resulted in conflict and even bloodshed among tribe members. Over the