The Three Most Influential People In Ender — страница 2
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never told. Then finally, through Mazar’s wonderful teachings, Ender reached the final battle with the Buggers. Ender and his fleet were outnumbered 10,000 to one. Ender thought it was incredibly unfair and thought that Mazar had programmed the simulation. Also, with people in uniforms watching on, Ender felt uneasy. Finally he decided that he didn’t care what happened and it didn’t matter, so he decided to fly in to the home planet and use the largest and most powerful weapon. Ender blew up the planet and all of the surrounding ships. At this point everyone in the room began cheering and Ender finally realized that these “simulations” were actual battles in the final invasion of the Bugger home world. Ender learned from Mazar to do his best under pressure, even if he thought the outcome didn’t matter. From all three of these very important people, Ender learned at least one new character trait. From Peter he learned to be ruthless and show no mercy. Then from Colonel Graff he learned to be resilient and crafty in his ways. Finally, from Mazar Rackham he learned to be clutch, do his best at all times, and to never fully trust anybody. In Card’s Ender’s Game, the use of characters helps to develop Ender’s character throughout all his travels. In this particular novel those three characters compose most of Ender’s personality traits that he learned while growing up. Ender experienced more in the short 11 years of his life than most people would in 3 or 4 lifetimes, and Ender has Peter, Graff, and Mazar to thank for that.